Monday 17 October 2011

CAUSE AND EFFECT DIAGRAM


It was developed by Dr. Kaoru Ishikawa in 1943

Picture composed of lines and symbols designed to represent 
a meaningful relationship between an effect and its causes

Effect (characteristics that need improvement) on the right
and causes on the left



Figure 1: Cause and Effect Diagram







Assignment: Cause and Effect Diagram for Student Who are Not Attending the Class:



Tuesday 11 October 2011

THE DEVELOPMENT OF NEW LCD PROJECTOR

 An LCD projector is a type of video projector for displaying video, images or computer data on a screen or other flat surface. In today's technology driven world, we need to move faster just to get a step ahead. Even projectors, first developed as PC presentation tools have expanded beyond its original purpose. Now, with its innovative capabilities it has become essential equipment for business to education to home entertainment.

At SmartSolutions, our targeted generation of projectors is not only powerfully impaction but beautifully compact as well. With amazing image quality, user-friendly functions and now automatic operability, they will become the perfect tool for professional presentations at work and entertaining movie screenings at home. What's more, with our relentless R&D pursuits, we are constantly striving to create new technologies to serve new markets through innovative product development. All these, so customers have the power to present the sharpest and clearest images every time, be it to a crowd of audience in a hall, during a board meeting or to a classroom full of students.

 Substantial growth is predicted in the upcoming years for LCD projectors, including business projectors, home projectors and projection systems for large-screen LCD projection televisions. By zeroing in on these three markets, SmartSolutions Sdn. Bhd. seeks to extend its reach in the market for digital entertainment. Many small- and medium-sized businesses, schools, and other organizations still use outmoded overhead projectors.

Annual Units Sold

Replacement of these (business projectors, home projectors and educational purpose projector) is expected to fuel annual unit volume growth of more than 20% for business projectors. Because of this, SmartSolutions Sdn. Bhd is planning to expand the business projection market by offering competitive product prices. SmartSolutions Sdn. Bhd developing an industry production technology and R&D structure that will further distinguishes it from competitors.  SmartSolutions Sdn. Bhd is trying to focus the production in domestic market and enacting other initiatives in pursuit of even lower production costs.

In the 2008 and 2009 surveys, live TV and video combined were predicted to be the largest application in 2012 or 2013 by a considerable margin, but in the 2010 survey viewing photographs and presentations were expected to be nearly as important as TV/video by 2014. Pacific Media Associates (PMA), the worldwide market information experts on front projectors, has released the first findings from their just-completed annual survey, in which the manufacturers of projectors, optical engines, and components predicted that the worldwide market for projectors will reach 22 million units by 2014, up from about 700,000 units in 2010.
According to the statistic, we expect the annual units sold could reach 100,000 units for the first year of production. Meaning that, in average, almost 8300 unit sold in every month. It may seem a low number of production and sales compared to the other established brands such Epson, Sony and Dell. However, this estimation is reasonable due to customer recognition of a new brand and feedback from customers.

Development Time 

            For the development time of LCD projector production, SmartSolutions Sdn. Bhd. requires a lot of time in R&D due to lack of experience, technologies and man power. For the earlier production stage, we decided to invite local manufacturers who make components (e.g., imager chips or illumination systems) in order to reduce the production time.
            After the products are well established in the market, company targeting to maximize the utilization of capacity production by handling and assemble the products. In the development time aspect, the most time consumed during R&D. This stage consists of components evaluation in term of their durability, prices and quality. Besides that, the evaluation of market condition must be considered in order to ensure our product could be competitive in the market. After considering all the factors, our estimated development time for the production of new LCD projector is about 6 to 12 month before launching to the mainstream.

Size of Development Team 

            LCD projector production is generally developed in many phases. First, in pre-production, pitches, prototypes, and projector design documents are written. If the idea is approved and the developer receives funding, a full-scale development begins. This usually involves a 20–100 man team of various responsibilities, such as designers, artists, programmers, testers, etc. The projector productions go through development stages until finally being released. New LCD projector are advertised, marketed, and showcased at related carnival promotion.

            For the size of development team, we estimate 24-person involved in the project. Then, they will be divided into 3 small teams, making sure there was a developer, tester, customer/requirements person, writer, some sort of project-manager-type person on each team, and add however many other developers and testers the team thought they needed. We choose to have many testers because there are so many possibilities of boards, OS’s, firmware versions, and some software, that even with combinatorial testing approaches, the fact that they felt they needed to boot all the way each test meant no test could take fewer than 5 minutes. That means a given tester is limited in the number of experiments he/she can do. If they had more time, maybe they wouldn’t need as many testers, and the developers would have to do more testing.

Development Cost

            Development cost is the sum of costs of all resources consumed in the process of making a product. The development cost is classified into three categories: direct materials cost, direct labor cost and manufacturing overhead.
Direct materials are the raw materials that become a part of the finished product. Manufacturing adds value to raw materials by applying a chain of operations to maintain a deliverable product. There are many operations that can be applied to raw materials such cutting and painting. It is important to differentiate between the direct materials and indirect materials.
The direct labor cost is the cost of workers who can be easily identified with the unit of production. Types of labor who are considered to be part of the direct labor cost are the assembly workers on an assembly line. Manufacturing overhead is any manufacturing cost that is neither direct materials cost nor direct labor cost. Manufacturing overhead includes all charges that provide support to manufacturing. Our estimated cost after considering all those factors is about RM1million to RM2 million. 

Monday 3 October 2011

WHO WE ARE




SMART SOLUTIONS ENTERPRISE

SUITE 2,

BLOCK 2A LEVEL 22,

PLAZA SENTRAL,

JALAN STESEN SENTRAL,

50470 KUALA LUMPUR.


TEL : 03-2234 5566

FAX : 03-2234 6655

Web: http://smartsol2u.blogspot.com/

CONCURRENT ENGINEERING


Concurrent Engineering (CE), also known as Design for Manufacturing (DFM), intends to integrate and combine product development and production in the early stages of product development. This management approach is focusing on a simultaneous development of products and production processes, so that products can be effectively produced, and so that product development takes the strengths and limitations of the company's production processes into account during the design of the product. According to Foster S. Thomas (2001), concurrent engineering is the simultaneous performance of product design and process design. Typically, concurrent engineering involves the formation of cross-functional teams.  This allows engineers and managers of different disciplines to work together simultaneously in developing product and process design.
While, Izuchukwu, John (1992), claimed that concurrent engineering methodologies permit the separate tasks of the product development process to be carried out simultaneously rather than sequentially. Product design, testing, manufacturing and process planning through logistics, for example, are done side-by-side and interactively. Potential problems in fabrication, assembly, support and quality are identified and resolved early in the design process. Therefore, Concurrent Engineering tries to enhance the "produceability" of new products, so that the production department is able to produce the product, and so that the production department may know which competencies may be needed in the production of the respective product.

Market share and profitability are the major determinants of the success of any organization. The factors that influence and improve the competitive edge of a company are unit cost of products, quality, and lead time. Concurrent engineering (CE) has emerged as discipline to help achieve the objectives of reduced cost, better quality, and improved delivery performance. CE is perceived as a vehicle for change in the way the products and processes are designed, manufactured, and distributed. Concurrent engineering is a management and engineering philosophy for improving quality and reducing costs and lead time from product conception to product development for new products and product modifications. CE means that the design and development of the product, the associated manufacturing equipment and processes, and the repair tools and processes are handled concurrently. The concurrent engineering idea contrasts sharply with current industry sequential practices, where the product is first designed and developed, the manufacturing approach is then established. And finally the approach to repair is determined.
Concurrent engineering used a systematic approach to integrate the design of products and their related processes, including manufacture and support. This approach is intended to cause the developers from the outset, to consider all elements of the product life cycle from conception to disposal, including quality, cost, schedule, and user requirements. Flowchart below illustrates the differences between concurrent engineering and serial or sequential engineering.





Serial or Sequential Engineering

Concurrent Engineering
             



Traditional Process = Linear
Vs
Concurrent Engineering = Team collaboration


Concurrent engineering has advantages compared to serial engineering. First, it could increases the product variety and technical complexity that prolong the product development process and make it more difficult to predict the impact of design decisions on the functionality and performance of the final product. Second, it may increase the global competitive pressure that results from the emerging concept of reengineering due to the need for rapid response to fast-changing consumer demand and the need for shorter product life cycle. Third, concurrent engineering can facilitate large organizations with several departments working on developing numerous products at the same time. As a result, new and innovative technologies emerging at a very high rate, thus causing the new product to be technological obsolete within a short period.


A characteristic curve representing cost incurred and committed during the product
life cycle
Summarized the results of a survey that include the following improvements to specific product
lines by the applications of concurrent engineering.
1. Development and production lead times
2. Measurable quality improvements
3. Engineering process improvements
4. Cost reduction
1. Development and production lead times
·          Product development time reduced up to 60%.
·          Production spans reduced 10%.
·          AT&T reduced the total process time for the ESS programmed digital switch by 46% in 3 years.
·          Deere reduced product development time for construction equipment by60%.
·          ITT reduced the design cycle for an electronic countermeasures system by33% and its
transition-to-production time by 22%.

2. Measurable quality improvements
·         Yield improvements up to four times.
·          Field failure rates reduced up to 83%.
·          AT&T achieved a fourfold reduction in variability in a polysilicon deposition process for very large scale integrated circuits and achieved nearly two orders of magnitude reduction in surface defects.
·         AT&T reduced defects in the ESS programmed digital switch up to 87% through a coordinated quality improvement program that included product and process design.
·         Deere reduced the number of inspectors by two-thirds through emphasis on process control and linking the design and manufacturing processes.

3. Engineering process improvements
·         Engineering changes per drawing reduced up to 15 times
·         Early production engineering changes reduced by 15%.
·         Inventory items stocked reduced up to 60%.
·         Engineering prototype builds reduced up to three times.
·         Scrap and rework reduced up to 87%.

4. Cost reduction
·         McDonnell Douglas had a 60% reduction in life-cycle cost and 40% reduction in production cost on a short-range missile proposal.
·         Boeing reduced a bid on a mobile missile launcher and realized costs 30 to 40% below the bid.
·         IBM reduced direct costs in system assembly by 50%.
·         ITT saved 25% in ferrite core bonding production costs.

In conclusion, the customer is consulted during the early product development process; therefore, the product can meet the expectations of the customer. Concurrent engineering may lead in improving design quality. The lower the number of design changes, the more robust the design of the product is. Concurrent engineering also reduced product development and design times by listing the voice of the customer and the information between various departments involved. In addition, concurrent engineering reduced product cost - reduction in the number of design changes and reduce cost. Furthermore, it eliminate delays of time, once the design time and effort is reduced it can increase reliability and customer satisfaction.



References:
Foster, S. Thomas.  Managing Quality: An Integrative Approach.  Upper Saddle River New Jersey: Prentice Hall, 2001.
Izuchukwu, John. “Architecture and Process :The Role of Integrated Systems in Concurrent Engineering.”  Industrial Management Mar/Apr 1992: p. 19-23